MakeHuman female head

Written by Peter - -

Test render for my new skin and eye materials (cycle shader nodes) with generated bump. The original MakeHuman texture images are used. For the hair I used the hair particle system of Blender.

Detail of the face with my new skin and eye materials. The eye reflection is a real light (digital) reflection and not a reflection image.

MakeHuman female head reflection test.

MakeHumman Female Character

Original resolution: 1440 x 1080 pixels
Render and 3D modeling software: Blender (Cycles)
Render device: GPU.

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